In an ever expanding and increasingly competitive mobile app marketplace, it’s becoming harder for developers to create apps that stand out for being more entertaining, engaging and worthy of consumers’ attention and money. There are approximately 350,000 apps in iTunes, 65,000 in the Android marketplace, and thousands more being developed as we speak. Whether an app is the brainchild of two parents who want to entertain their daughter, or a creation from a huge developing house, there’s no telling exactly how an app will fare once it hits the open market.
So, what exactly does it take to create a killer app? A good idea, focus, determination and lots of luck certainly help. But there are other factors that up-and-comers can glean from seasoned developers who have been there, done that, and done it well.
I had the opportunity to speak with a handful of leading app developers in the mobile marketplace — established leaders whose products in iTunes consistently top either the highest-grossing or most-downloaded lists. These developers know their stuff, and generously gave a sneak peek into what it takes to create a blockbuster app. Remember, to be the best, you have to learn from the best. Here’s what they had to say.
The experience that a gamer has on an iPhone compared to a gaming console is dramatically different. Developers need to be aware of the limitations a smaller screen has on the overall experience and create apps that are designed for the particular device. Engaging with a game should be easy and seamless for users, and according to Jason Kapalka, co-founder and chief creative officer at PopCap Games, Inc., it’s important to remember that “iPhones aren’t PCs or consoles.” Seems glaringly obvious, but what developers often overlook is that people use apps on their mobile devices much differently than they do on a more interactive gaming device like the Wii or Xbox.
“When we built Bejeweled and Plants vs. Zombies for the iPhone, we spent a lot of time making sure the controls felt right on the touchscreen. There are lots of iPhone and iPad games that have amazing graphics and great depth, but if the controls are awkward or frustrating on a touchscreen device, none of that matters.”
So, what exactly does it take to create a killer app? A good idea, focus, determination and lots of luck certainly help. But there are other factors that up-and-comers can glean from seasoned developers who have been there, done that, and done it well.
I had the opportunity to speak with a handful of leading app developers in the mobile marketplace — established leaders whose products in iTunes consistently top either the highest-grossing or most-downloaded lists. These developers know their stuff, and generously gave a sneak peek into what it takes to create a blockbuster app. Remember, to be the best, you have to learn from the best. Here’s what they had to say.
“When we built Bejeweled and Plants vs. Zombies for the iPhone, we spent a lot of time making sure the controls felt right on the touchscreen. There are lots of iPhone and iPad games that have amazing graphics and great depth, but if the controls are awkward or frustrating on a touchscreen device, none of that matters.”
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Source: http://mashable.com/
8 comments:
Nice post. Thanks for sharing.
Hello,
The applications developed by mobile app development process are downloaded by customers from different mobile software distribution platforms or app stores. They are also found pre-installed in the mobile devices as well.
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